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Echo Cave

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Devlog

  • Tweaks and balancing for initial release!
    December 08, 2020 by moscatostudios
    Over the past week, we have been making tweaks, and smoothing out any issues to get to our initial release! Added in checkpoint system Added in cutscenes Added subtitles for accessibility Gave sonar,... Continue reading
  • An evolving atmosphere moving into Beta phase
    November 30, 2020 by moscatostudios
    We have gone back through Echo and made some more incremental improvements to the experience in this beta release. We're coming with changes to the player, monster, and environment--all to make everyt... Continue reading
  • Building out Echo alpha
    November 16, 2020 by moscatostudios
    This week we’ve added new unique collectables objectives such as the flashlight, backpack and cellphone to guide players through a more linear storyline revolving around looking for lost equipment i... Continue reading
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